Q: While you may know that becoming a cartoonist is your ultimate goal, consider specializing in broad areas, like Multimedia art and animation. Multi-media artists make a median salary of $61, 370 a year and often have more stable, full time work than freelance cartoonists. Multimedia art will give you valuable skills in computer programming and how to create graphics using different design software. You will get to build your storyboarding skills as your learn to create visuals for video games, films and other media. While your coursework will add significantly to your portfolio, continue to seek out freelance opportunities with other clients while you are in college. Look to your local newspapers or magazines to see if you can do any temporary projects with them.  Consider focusing on a specialization in cartoons. Do you want to write political cartoons, comic books or graphic novels? Do you want to draw animated cartoons for film and television? Try your hand at each of these categories to see which one you enjoy the most. Your college newspaper or art review will also be great sources to publish your work. Consider applying to join the editorial team on these publications. Apply for art prizes and competitions. These might be hosted by your school's art department, your local arts alliance or by a larger institution, like the National Endowment for the Arts. Gaining accolades while you are in college will help strengthen the worth of your portfolio. A cartoonist is often not just tasked with creating a drawing using pencil and paper. Often you will be required to learn other skills, especially if you want to illustrate for comic books or comic strips. Look into taking classes that specialize in some of the following skills or professional roles:  Pencil work Colorist Designing letter work for comic books Ink work Although you will produce many cartoons for class projects, you should also look into getting an internship with a reputable company in your field. This experience can be a launching point for your career in that field. Some excellent companies include:  DC Comics Marvel Comics Dark Horse Comics Walt Disney Imagineering Fisher-Price Research these companies to find out if they offer any internship opportunities during the summer or school year for students. You should generally plan to apply in the semester before you want to take the internship.
A: Take a variety of courses. Expand your portfolio. Learn important skills. Get a valuable internship or apprenticeship.

Q: You can make the squares any size you want, but make sure you have enough room to play. Make the squares about 5 feet (1.5 m) per side for most players, although adults might enjoy the challenge from 8 feet (2.4 m) squares. The squares should be numbered clockwise starting with 1. This means the 1 and 4 squares will be diagonal from each other, as will the 2 and 3 squares. Some people use the letters A, B, C, and D instead of numbers, while others use titles of royalty, such as Jack, Queen, King, and Ace. As a "playground game" this game has spawned an incredible amount of local variations over the decades.  If you’re playing by the standard rules, make sure everyone knows what exactly they are before starting. While often one school might have "standard rules" the new kid might think the "standard rules" are something else entirely. If you’re playing by variations, or if the server is allowed to make up rules during the game, make sure everyone is aware of this and agrees to it.     {"smallUrl":"https:\/\/www.wikihow.com\/images\/thumb\/9\/9d\/Play-Four-Square-Step-4-Version-2.jpg\/v4-460px-Play-Four-Square-Step-4-Version-2.jpg","bigUrl":"\/images\/thumb\/9\/9d\/Play-Four-Square-Step-4-Version-2.jpg\/aid36378-v4-728px-Play-Four-Square-Step-4-Version-2.jpg","smallWidth":460,"smallHeight":345,"bigWidth":"728","bigHeight":"546","licensing":"<div class=\"mw-parser-output\"><p>License: <a rel=\"nofollow\" class=\"external text\" href=\"https:\/\/creativecommons.org\/licenses\/by-nc-sa\/3.0\/\">Creative Commons<\/a><br>\n<\/p><p><br \/>\n<\/p><\/div>"}  Having everyone on the same page before the game starts will help prevent disputes during the game that could ruin the fun. The players don’t have to stay in their square the entire time, but they should stay close in order to defend their area. The server should bounce the ball once in their own square, then hit the ball so that it goes diagonally to the lowest-ranked square. The receiver can then hit the ball in any direction they choose.  Many people play Four Square so that the 4 square is the highest-ranked square, and therefore the server’s square. If this is the case, the server should stand in the 4 square and hit the ball towards the 1 square. Some people play the game so 1 is the highest-ranked square and 4 is the lowest. In this case, the serve would go from the 1 square towards the 4 square. The serve always goes in the same direction. After the serve, the receiver should allow the ball to bounce one time in their square, then should hit it in whatever direction they choose. If they don’t hit the ball correctly or it goes out of bounds, that is a “fault,” and one fault is allowed per round. If the receiver misses the serve twice in a round, they are eliminated. The round lasts until a player is eliminated. Once the ball is in play, whoever’s square the ball lands in should be the next to hit it. The ball is considered “in play” after someone touches it but before it lands in another square, meaning players can hit the ball in the air. You must hit the ball before it bounces a second time.  If a player hits the line with the ball or hits the ball so it does not land in another player’s square, that player is out.  If a player hits a ball after it has landed in another player’s square, the person who hit the ball is out. This is called “poaching.” Players are not allowed to carry, catch, or hold the ball during play. However, they may repeatedly bounce the ball off of their hands in order to avoid breaking this rule.
A:
Mark 4 squares on the ground. Number the squares from 1 to 4. Make sure everyone agrees on the rules before you start playing. Have a player stand in each square. Serve the ball from the highest-ranked square to the lowest. Allow one fault for the receiver per round. Take turns hitting the ball after it bounces in your square. Hit the ball with any part of your hand but do not catch it.