Article: If you have any questions regarding whether the person you've hired will be classified as an independent contractor or an employee, the IRS will make a determination for you.  Simply calling the person an independent contractor may not be enough. The IRS evaluates facts in 3 general categories – behavioral control, financial control, and type of relationship – to determine whether someone is an independent contractor. Either you or the contractor can file Form SS-8 at any time. You set out facts about the relationship on the form, then the IRS evaluates those facts and decides whether the person is an independent contractor or employee. If you intend to file Form SS-8, do so as soon as possible. It can take as long as 6 months for the IRS to evaluate the form and make a determination. Form W-9 is used to get the independent contractor's full legal name and tax identification number. The contractor's tax identification number may be their Social Security number or an employer identification number (EIN). When the contractor gives their W-9 back to you, keep it in your files for at least 4 years. You may need to show it to the IRS if any questions arise with your taxes. When you pay an independent contractor, you must submit an informational return to the IRS stating how much you paid them. Actually paying taxes on that income is the contractor's responsibility. You may also complete a Form 1099 and send it to the employee, although you aren't required to do so. Particularly if you are a small business, you may be required to file informational reports with your state's labor and tax departments if you hire independent contractors.   To find out what reports are required, check with your state's tax office or your state's employment agency. States may have different rules than the IRS regarding whether a worker is classified as an independent contractor or an employee for tax or other purposes. Find out at your state's labor department, or talk to a local employment attorney. In some states, you must pay for workers' compensation coverage for independent contractors. To find out for sure, contact your state's department of labor.  You typically can use the department's website to find out if you're required to pay workers' compensation. There may be a list of factors to consider, or a tool you can use to quickly assess whether you need to pay for workers' compensation coverage.
Question: What is a summary of what this article is about?
Use Form SS-8 to get a formal determination from the IRS. Have the contractor fill out Form W-9. File Form 1099-MISC if you pay the contractor more than $600. File any required reports with your state. Check your state's law regarding workers' compensation coverage.

Problem: Article: While every successful game is unique in its way, almost all of them fit into a specific genre. Decide what kind of game you want to create, and look at what other games in the same genre do. Some common genres include:  Arcade games Shooters Puzzles Platformers Racing Adventures Endless runners RPGs First-person shooters Third person shooters Story/Manga driven JRPG Visual novels Tower Defense Horror Fighters Comedy Survival The platform that you choose to develop your game will significantly impact the way it is developed. The platform dictates the way the game is controlled; smartphone games are typically touch-and-tilt-based, PC games typically use a keyboard and mouse, and console games use gamepads. Note that most commercial PC games also support Gamepad.  There are exceptions to all these rules, but you will generally find it easier to design the game around a specific control method. If you want to make an iPhone game, you will need to submit it to the Apple store from a Mac computer. However, one exception is the Godot Engine which also allows you to create for iPhone on Linux which is useful if you don't have a Mac. This should just be at least one page but will be the heart of the gameplay experience you create. It contains the fundamental concepts of your game and will allow you to see if your idea is viable as a video game. This statement will serve as the motivating force behind the game. These are very simple statements that get to the heart of what the game is. Revisit it often to ensure that your game is still meeting its basic goals. Some example core philosophies:  This game simulates a space station economy This game lets you play as a living car This game is about testing the player's reflexes The features are what sets your game apart from others in the same genre. Start by listing your ideas and concepts. Turn those concepts into action-driven sentences. Shoot for between 5-15 features. For example:  Concept: space station construction. Feature: Build and manage your space station. Concept: damage from asteroids Feature: Struggle to survive against environmental hazards, including asteroids, solar flares, and comets. Writing down your features first will allow you to flesh each one of them out later in the design document. Having your features listed in the beginning will keep your project focused and prevent “feature-creep”, where ideas keep getting added later on in the process. Continue to revise these features until you are satisfied that they represent the game that you want to make. Put the preliminary design in a drawer and try not to think about it for a week or two. You want to be able to go back to it with a fresh perspective. This will help you determine if the project is worth pursuing, or if you need to go back to the drawing board.
Summary: Pick your genre. Pick your platform. Write out the preliminary design. Start with a core philosophy. Write down your features. Take a break.

INPUT ARTICLE: Article: This will release excess fluids and gases that are present in the meat, helping to retain the freshness and quality during freezing. Store meats from large cuts, like steaks and venison, in the freezer for up to 12 months. Transfer chicken to freezer bags and remove all the air from each bag before sealing it. You may want to wrap the bags in aluminum foil, plastic wrap, or freezer paper before putting them in the freezer. This will protect against freezer burn and add an extra layer of protection against contamination. The shelf life varies from meat to meat, mostly depending on how much fluid is present in the meat. Store cured ham and bacon in the freezer for up to 1 month, cooked meats for up to 2 months, and ground meat in the freezer for up to 3 months. Keep sliced and shaved meat and hotdogs in the freezer for up to 2 weeks. Fatty fish, like salmon, go rancid the fastest. Toss those out after 2 to 3 months. Lean and cooked fish will last from 4 to 6 months. Store oysters for 2 to 3 months. Shrimp and scallops will be fine for 3 to 6 months. Store other shellfish between 2 and 3 months. Lobster, however, can be stored for up to 12 months. When freezing fish, package them tightly and then wrap them again. This will prevent that fishy smell from filling your freezer and tainting the other foods in there.

SUMMARY: Trim the fat and bones from all meat before freezing. Freeze chicken for up to 9 months. Store meats for the appropriate length of time. Freeze most fish for up to 3 months. Double wrap fish to control the smell.

Once you finished filling in any missing spots, step back from your painting for a moment. See if anything is missing. If so, try to add or alter the painting the best you can. Foam from waves is typically one of the last thing a painter adds. You might have to add small dots of bubbles and foams. To do this, use a small liner brush and acrylic white paint. Once you're finished, allow your painting to dry. This may take a few days. If you're happy with the painting, buy a frame for it and hang it up in your home. Keep in mind it may take a few different paintings before you're really happy with your work. Drawing and painting are like any other skill in that they require practice for proficiency.
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One-sentence summary --
Take a step back from your painting and consider what's missing. Allow your painting to dry and then hang it up.