Article: You can get inspired by looking at comics you love and enjoy as a reader. You may be a fan of Marvel comics, with a preference for a particular superhero or series. Or you may be more interested in Japanese comics, such as manga, and use manga titles as inspiration for your comic. Study the drawing style and the storytelling of the comics you admire. You could then use them as a jumping off point for your own comic or get inspired to make a comic you have already made better. You may also think about creating your own version of an existing comic book character, such as a female version of a character or a character who is trans or queer instead of straight. You may put your own on spin on an existing character, being sure not to copy the character exactly. Try to put your original take on the character so it feels like your own. You can also get inspiration by adapting an existing myth or fable for your comic. You may choose a myth that is obscure and not very well known to your audience, such as a Native American myth or a Japanese myth, and use elements of it in your comic. Leaning on an existing myth could allow you to get creative with interesting source material. You may also put an original spin on an existing myth or fable that is well known, such as your own take on the Brothers Grimm fairy tales. Doing this could allow you to create a comic that is unique and relatable to your readers. You may also find inspiration by adapting an original work you have written, such as short story or a poem, and turning it into a comic. You may use the storytelling in your story to plan out the comic and use the same characters. You may also improve an existing comic to make it better by using other story ideas you may have in the comic. Combining several story ideas or adding more ideas or characters to the comic could make it better.
Question: What is a summary of what this article is about?
Study comics you admire. Look to existing myths and fables for inspiration. Take an original story and turn it into a comic.
Article: Use approximately 1 teaspoon (5 ml) of chocolate syrup to coat the inside of the glass. After you’ve drizzled it, place the glass in the freezer for 1 to 2 hours to chill. This step is optional. You can leave the glass uncoated if you prefer. To mix the martini, you’ll need a cocktail shaker. Add enough ice to the shaker to fill it almost all the way. You can substitute a mason jar for the cocktail shaker. Pour 1 ounce (30 ml) of peppermint schnapps, 2 ounces (60 ml) of chocolate liqueur, and 2 ounces (60 ml) of half and half over the ice. Cover the shaker, and shake the mixture vigorously for about 15 seconds to combine all of the ingredients. Place a cocktail strainer over the coated martini glass, and pour the martini through it to strain out the ice. Serve it while it’s still cold.
Question: What is a summary of what this article is about?
Drizzle chocolate syrup around the inside edge of a martini glass and chill it. Fill a cocktail shaker with ice. Add the peppermint schnapps, chocolate liqueur, and cream and shake well. Strain the martini into the prepared glass and serve.
Article: It will help to stick with your regimen if you make a schedule, and stick to it. It will help you accomplish your goal of increasing your stamina, and will also give you an opportunity to gather metrics: do you maintain a steady pace? Are you able to run longer or faster (or both), or have you reached a plateau? Here is a sample schedule that will help you develop both endurance and speed:   Day 1 - Steady Intervals. Warm up for 15-20 minutes, then run at high speed for one minute followed by one-minute, fifteen-seconds of slow running or walking. Repeat these intervals six to eight times. Maintain a steady time for each phase (using a stopwatch), and then cool down 20-30 minutes, gradually slowing to a walk.  Day 2 - Easy run day (only 2–5 miles (3.2–8.0 km), depending on you and your running experience).  Day 3 -Pyramid intervals. Warm up for ten to fifteen minutes, and then run a pyramid interval set, as described above.  Run at a comfortable pace for 15 minutes, then do a variable interval set. Finish up with a twenty to twenty-five minute cool down, ending at a comfortable walk.    Day 4 - Easy run (2–5 miles (3.2–8.0 km),depending on you and your running experience).  Day 5 - Easy run (2–5 miles (3.2–8.0 km),depending on you and your running experience). This might seem like a lot of rest, but then you did run pretty hard on Day 3. And given you are running long on Day 6, it would be best to be well rested when you run long.   Day 6 - Long run. Start slowly and run at an easy, conversational pace for 40 to 90 minutes. It is helpful to have a friend or family who is willing to run with you, or at least follow along on a bike.  Day 7 - Rest day (2–5 miles (3.2–8.0 km), depending on you and your running experience. Every 8th week, take the day off.) Push yourself once every three weeks or so with this technique:   Find a local track or flat surface of about 1⁄4 mile (0.4 km) (400 meters) to run on. Avoid streets, as they are too curved; the curb foot will be noticeably lower than the street-side foot. Stretch with dynamic stretches (not static) and do a light warm up (e.g. 25 push ups or jog). Do a 1⁄4 mile (0.4 km) sprint followed by a 1⁄4 mile (0.4 km) jog. Do the sprint and jog routine for at least 2 miles (3.2 km). Exceed your reach. Once you've reached your limits of duration, make note of the time and the location of your run. Keep that as your minimum distance/duration, and try to beat that number. As you improve, raise your baseline. Do a cool down. After every run, you do not just want to stop running. Walk the run off till your heart rate is moderate. Then stretch. Do not quit your regimen, do not tell yourself you'll do it tomorrow, do not tell yourself you're too tired, and do not tell yourself you're too busy. Run in the morning to get it over with.
Question: What is a summary of what this article is about?
Set a schedule. Mix it up a little. Make a commitment.