Article: Place a pencil in your compass. Widen the compass to an appropriate width for the radius of your circle. It can be just a few inches or centimeters wide. Next, place the point of the compass on the paper and sweep the compass around until you've created a circle. Sometimes it's easier to draw a half-circle in one direction, and then to come back and draw another half-circle in the other direction. Move it towards the top of the circle. Do not change the angle or settings of the compass. Make it distinct, but not too dark -- you'll be erasing it later. Remember to maintain the angle you've set for the compass. Place the point right on the mark. This should create a second mark a distance away from the first mark. If you’ve been moving clockwise or counterclockwise around the circle, continue to do so. You should end up back at the mark where you originally started. If you don’t, it’s likely that the angle of your compass changed while you worked, possibly from squeezing it too firmly or letting it loosen a bit. The six places where your marks cross the edge of the circle are the six points of your hexagon. Use your ruler and a pencil to draw a straight line segment that connects the adjacent dots. These include your original circle, the marks along the edges, and any other marks you made along the way. Once you've erased your guiding lines, your perfect hexagon should be complete.
Question: What is a summary of what this article is about?
Draw a circle with a compass. Move the compass point to the edge of the circle. Make a small mark on the edge of the circle with the pencil. Move the compass point to the mark you made. Make another mark on the edge of the circle with a pencil. Make the last four marks using the same method. Connect the dots with a ruler. Erase your guiding lines.
Article: If you’re playing this Jeopardy game as a way to study for your classes, use your school texts and notes to decide what the categories should be. Choose the major themes from the chapters that your upcoming exam will cover, for example.  If this is a recreational game, you can either decide on the categories as a group, or the host alone can choose them. Whoever is playing the host of this round will be completing the rest of these steps. Write one category on each index card and pin those 6 index cards at the top of a sturdy piece of poster board. Line them up in a single row. Make sure to write legibly (or type and print out the text, if you prefer).  You can also use a marker board if you don’t have poster board on hand.  Write the 6 categories at the top of the marker board and draw lines between them to separate the columns. The point values range from $100 to $500 in each category, so you will have one card for each of these values – $100, $200, $300, $400 and $500. Be sure to write legibly, or you could type and print it out if you want it to look extra nice. The $100 question should be the easiest one. For instance, if your first category is “Code Names” you could write something like, “James Bonds’ Agent number.” As the host, you’ll need to create a list with all of the answers on a separate sheet of paper. In this case the answer would be, “What is 007?”  Remember, in Jeopardy contestants are given the answer (the clue) and their response should be in question form. Only the host should work on the answer key. Make sure to pin the card so that the $100 side is facing out. Before you pin the card up, you may want to write $100 on the board first, then pin the card over that.  When the host pulls the card from the board to read the clue, the spot will be empty but the point value will stay on the board. Once you get pretty far along in the game, this will help to give the board a little structure. You will follow the same process as before. Remember, the higher the point value, the harder the question should be, so increase the difficulty for this next clue/answer.  Pin the $200 card directly beneath the $100 card in Category 1. The cards will go in ascending order, starting with $100 at the top of the column, and ending with $500 at the bottom. Make sure to pin the card so that the $200 side is facing out. This will be the practice for all of the clue/answer cards. Then follow the same procedure for the rest of the game board until all of the categories have completed index cards pinned up. At this point, the game is ready to play.
Question: What is a summary of what this article is about?
Choose the 6 game categories and decide who will play the host. Get 6 index cards for the game categories. Take 5 more index cards and label them with point values. Turn over the $100 index card and write your first clue for Category 1 on the back. Pin the $100 card directly beneath the category it goes with. Turn over the $200 index card and write down the next clue. Continue the process for the remaining point values in Category 1.