Article: After your surgery, you’ll need to learn how to walk on your repaired hip. You’ll also want to build up your strength and balance to protect yourself in the future. A physical therapist can help you reach your goals in a healthy and personalized manner.  Plan to continue physical therapy for up to three months.  During intensive physical therapy, you may need to attend sessions three or more times per week. Your physical therapist will likely recommend strength training and balance-building exercises to help you build your strength and recover. In addition to helping you feel better, these exercises will also help prevent future issues. Talk to your physical therapist about whether or not you’re ready for weight-bearing exercises. While being on your feet with activities such as walking will help you recover faster, if you aren’t ready it could set back your recovery. If that is your situation, your physical therapist may recommend starting with non-weight-bearing activities.  A great weight-bearing exercise for recovery is walking, either normally or on a treadmill. Non-weight-bearing exercises include activities like swimming or cycling.
Question: What is a summary of what this article is about?
Work with a trained physical therapist. Rebuild your strength and range of motion. Ask which type of exercise fits your needs.
Article: Start by thinking about who your main character is going to be. Either start by sketching out an interesting character with a distinct visual style and decide what they’re like after you’ve drawn them, or pick 2-3 distinct personality traits and sketch a character that fits what you imagine based on their personality. There’s no real wrong way to invent a character, so let your imagination run wild!  Characters can be animals, historical figures, or entirely invented from thin air. Make your personality traits as specific as possible will make it easier to jump-start an idea for a plot if you don’t have one. “Willing to do anything to help their family” is better than “loyal,” for example. You can certainly start with the plot first and develop your characters later. The characters and plot are equally important, so the order isn’t necessarily important. Just start with your best idea and work from there. Setting refers to the time and place where a story happens. If your story is going to be about a cowboy, for example, your setting might be “the wild west, a long time ago” or “Kansas, 1880.” Pick a setting that makes sense for your story and you can draw.  The setting can be real or imaginary. If it doesn’t matter to you and you want to focus on the characters, make it something that will be easy to draw, like the desert. If you’re making a really simple comic, you can simply leave your background blank and have no clearly-defined setting for your story. This is a particularly acceptable choice for comedic comics where the emphasis is on the writing. What is your main character going to do and what is the main conflict of your story? Take a blank piece of paper and jot down a few ideas based on what you want your comic to be about. Put your conflict into the simplest terms possible to create a basic outline for what your story is going to explore.  Conflict refers to the 2 people or ideas that are fighting against one another in your story. This can be as simple as superhero vs. villain or as abstract as freedom vs. order. Comedic comics don’t necessarily require conflict, but they sure help anchor the story in something concrete! Your comic doesn’t have to have a resolution if you want to turn your comic into a series. Since a lot of comic storytelling is visual, focus on writing strong, punchy dialogue that communicates each character’s attitude. Give different characters different vocabularies and speech patterns to make them distinct. Once you’ve written your script, proofread it 2-3 times to check your spelling and word choice.  Speech bubbles in comics are pretty small. Try to keep most of your dialogue as short as possible. A single speech or line of dialogue may require multiple panels if it’s really long. Make notes about what your illustrations might look like on the side of each page as you’re proofreading. This will make it easier to figure out what you want to draw. Share your script with a friend, parent, or teacher to see if they have any suggestions on how to improve your writing. Most comic book scripts are written like movie scripts. Simply put the characters name at the beginning of a line and write their dialogue out. Give each piece of dialogue a separate line to make it easy to read. Make notes about setting, tone, or theme in between your dialogue. First, take a red pencil and read through your script. Draw a line at each point where you think you want to start a new page based on how fast you want your story to progress or how many lines of dialogue you’ve passed (16-20 lines of dialogue is usually the maximum for a page). Once you have your pages separated, use a different color pencil to split your pages up into distinct panels. For particularly momentous or emotional moments, consider giving the moment a larger panel, or even its own page.  More than 6-8 panels on a single page is going to be too much for most readers to process. More than 3 speech bubbles in a single panel is going to be too much dialogue to fit in one illustration. An individual page usually has 1-3 key actions take place. These actions could be a piece of important dialogue, a character going from one location to another, or a character interacting with another character. Avoid overloading your pages with too many events to give your readers time to process what’s happening. You can always revise the order of your panels or number of pages. Don’t worry about it if you change your mind when you’re proofreading! Once you know how many pages you need, grab a blank sheet of paper for each individual page that you’ve marked out. Draw a rough draft of the individual panels on that page and create simple sketches of what you’re going to include in the final product. These pages can be stick figures and basic drawings if you’d like—it’s more about understanding the flow and layout of your comic.  You can find pre-generated templates with different panel configurations online at sites like http://comicbookpaper.com/. You can also choose to draw the panels out yourself or sketch where you’ll put them in your digital program. Use a variety of layouts so that your individual pages don’t get repetitive. For example, if every page has 9 panels that are arranged in the same way, your reader is going to get bored. Try to make the last panel on each page a unique, interesting, or powerful moment right as tension or conflict is rising. This is called the “cliffhanger” method and will keep your reader hooked on finding out what happens on the next page.
Question: What is a summary of what this article is about?
Design some memorable characters and create initial sketches. Select a setting for your story to take place. Create an outline for your plot and identify a conflict. Compose your script and proofread it carefully to avoid mistakes. Determine how many panels you’re going to need to depict your action. Draw thumbnails to create a storyboard.
Article: This is important for ensuring adequate air circulation.  The image shows use of wood to make feet; this is a great way to use up scrap wood. Alternatively, small rubber, plastic or similar feet can be purchased from the hardware store. Non-slip designs work best.
Question: What is a summary of what this article is about?
If your laptop does not have 'feet' under it (pads that raise it up), glue on something to help raise the pad and laptop a bit.