Ask yourself if you ever put up walls to avoid getting hurt. Opening up to someone can feel risky, and it’s okay if you’ve ever been afraid to let someone get too close. Falling in love involves making yourself vulnerable, and understanding your defenses is the first step to lowering them.  If you’ve had relationships in the past, think about times when you avoided getting close to your partner. For instance, maybe you didn't tell them how much you liked them out of fear that they wouldn't feel the same. It’s tough to think about defense mechanisms, especially since they’re usually related to getting hurt in the past. Try to be honest with yourself, and remember that everyone has insecurities and fears. Remember that no one’s perfect, and accept yourself for who you are. Embracing yourself can help make it easier to open up to a romantic partner and fall in love with them.  That said, there’s always room to grow. For instance, you can't make yourself taller or shorter, but you can work on eating healthy and exercising to be your healthiest self. Remind yourself that you’re a great person, and you have a lot of wonderful qualities! Look in the mirror and tell yourself, “You’re a good person, so don’t be afraid to be yourself! Let your guard down, and allow yourself to fall in love.” Everyone has an inner critic, and sometimes self-critical thoughts can become irrational and unrealistic. If you notice yourself thinking things like “You’re no good” or “They’ll never love you,” stop the thought process and remind yourself to stay objective. Playing hard-to-get and withholding feelings are common practices in today’s dating world. However, it’s better to be honest about your feelings. While you don’t have to share every little detail on the first date, try to be authentic instead of playing games.  For instance, if you went on a date with someone and had a good time, tell them. If you want to text, “Thanks for a fun night! I had a great time,” do it. Don’t feel like you have to wait 3 days before calling or pretend you’re not into them to make them chase you. Opening up is an important part of building a close relationship. You don’t have to confess your deepest feelings right away, but you and your partner won’t fall in love by playing games with each other. Loving someone who doesn’t love you back hurts, but it’s something everyone experiences. You can move on from pain, even if it seems impossible in the moment. However, you’ll miss out on everything great about being in love if you never let yourself take the risk. If you do put yourself out there and get turned down, don’t see it as the end of the world. Relationships fizzle for lots of reasons. Being incompatible with someone doesn’t mean there’s something wrong with you.
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One-sentence summary -- Identify your defense mechanisms. Accept things about yourself that you can't change. Redirect overly critical thoughts. Resist the urge to play games. Don’t be afraid of rejection.

Q: Toe dislocations are a relatively common consequence of foot trauma, whether it's accidental (such as stubbing your toe) or intentional (such as kicking a soccer ball). A dislocated toe is certainly painful and looks misaligned, but it doesn't usually involve a fracture. Realigning the dislocated toe with some sort of manual procedure or adjustment (practiced by medical doctors, podiatrists and chiropractors), is the most appropriate treatment. Pain relief often follows immediately after treatment.  Dislocations don't often spontaneously realign without intervention from a health professional. The longer a joint is dislocated, the greater the chance of permanent ligament and/or tendon damage, so getting treatment soon after injury is important. Once your toe joint is realigned again, it's important to support it with a splint or strong medical tape because the ligaments and tendons that keep the joint straight may be temporarily stretched or weakened. As a consequence, the newly straightened toe may be somewhat unstable for a few days until the connective tissues can strengthen. Consider making your own splint with popsicle sticks and trainer's tape. Shortly after your dislocated toe has been realigned and stabilized, you should strengthen it with specific exercises. Towel curls (using your toes to crumple up or pick up a towel from the floor) and marble pick-ups (picking up marbles from the floor with your toes) work well for strengthening the tendons and muscles of your toes and foot.  Talk to your doctor before beginning a toe exercise routine, especially if you have other medical conditions such as arthritis or diabetes. If these exercises do not work well or are painful to perform, see a physical therapist or podiatrist for more personalized assistance.
A: Get your toe realigned. Support your toe until it heals. Strengthen your toe with exercises.

Article: These are necessary to learn before you get started playing. You don’t have to memorize them all immediately, just keep this sheep handy so that you can refer to it as the game goes on. As you continue playing the terms will start to stick in your memory.  A set is 2 or more cards of the same number A run is 4 or more cards numbered consecutively (e.g. a 1 card, a 2 card, a 3 card, and a 4 card) A wild card can be used to complete a phase when a player is missing one of the necessary cards A skip card allows the player who uses it to choose another player to lose their turn  Hitting lets players discard cards they don't want, so long as they play them immediately after a phase has been laid down; an example of this would be adding red cards to an initial play of 7 red cards (which is phase 8 of the game). However, players are only allowed to participate in hitting if they've already played their own phase for that round, and only when it's their turn.  Going out describes the action of a player getting rid of their whole hand in a round, either by hitting or by using all their cards in their phase. As soon as any player goes out, the round ends and all players discard their cards to be shuffled and dealt for a new round. The winner of the round is the first one to go out, or use up all their cards. The winner of each round scores a 0. Scoring is one of the most important parts of Phase 10, since the player with the lowest score at the end of the 10 rounds is the winner. Scoring is calculated at the end of each round. The rest of the players gain points for the cards still in their hands.   Cards numbered 1 through 9 are worth 5 points Cards numbered 10 through 12 are worth 10 points Skip cards are worth 15 points Wild cards are worth 25 points There are at least 10 rounds in Phase 10 and, consequently, 10 phases of play. The phases are listed below.   Phase 1 is 2 sets of 3 Phase 2 is 1 set of 3 and 1 run of 4 Phase 3 is 1 set of 4 and 1 run of 4 Phase 4 is 1 run of 7 Phase 5 is 1 run of 8 Phase 6 is 1 run of 9 Phase 7 is 2 sets of 4 Phase 8 is 7 cards of the same color Phase 9 is 1 set of 5 and 1 set of 2 Phase 10 is 1 set of 5 and 1 set of 3
Question: What is a summary of what this article is about?
Learn the terms relevant to the game. Learn how you win the game. Recognize the 10 phases of the game.