INPUT ARTICLE: Article: Review objectively what value and expertise you bring to the table for the company. Know what is standard in your field and whether you exceed that. For example, if most people working in similar positions have bachelor's degrees, but you have a master's degree, that means the company that wants to hire you should expect to pay more money for you. While education, both in the classroom and on the job, are important, who you are and how you interact with people may be more important. For example, if you are good at leading teams and small groups, this is a trait a company should be willing to invest a little more money in. Similarly, if you are good at organization and efficiency, these skills potentially would be very valuable to an employer. If you can, learn as much as possible about other applicants for the position. If that information isn't available, learn about typical people who hold that position.  It also could help to find out who holds or held similar positions in the same company before you. Find out their reputation, whether they were generally liked by management and other employees, and what their strengths and weaknesses were. To have confidence in yourself, it's important to know what you bring to the table that sets you apart from others – what you have that no one else does. Think of special skills or experiences that are rare in your industry. Using all of the information you've acquired as well as knowledge of your personal situation, arrive at an ideal amount of money you'd like to take home. Although you don't necessarily want to bring up your personal needs when negotiating with your employer, these concerns may factor into your decision. Once you've found your target, set a range below that amount that represents the absolute minimum where you would be comfortable settling. Then adjust the top of your range an equivalent amount. Base your range on the average salary for people in your geographic area working in similar positions to the one you've been offered, who have similar education and experience.

SUMMARY: Quantify your education and experience. Understand your valuable skills and personality traits. Find out what distinguishes you from the field. Decide your target salary. Set an acceptable salary range.


INPUT ARTICLE: Article: Prepare the airgun before you expose the mink from its trap and before you attempt to restrain it. Do not load the gun until the animal has been restrained. Release the safety only when you are prepared to fire. Use two plywood combs to push the mink firmly against the cage’s side or roof to keep it still. You want to keep the mink still in order to make an accurate humane dispatch shot. Hold the gun’s muzzle a couple of inches away from the mink’s head. The gun barrel should be perpendicular to the skull. Avoid aiming at the centerline of the mink's skull because it is very strong. A single shot should kill the mink. If a second shot is required, fire as quick and as safely as possible, aiming for brain stem located where the skull and neck meet. You can tell if the mink is dead if it collapses Other indications are if the carcass is tonic (meaning the muscles lock and contract) or relaxed.  If the mink has a fixed, glazed expression and no corneal reflexes, this indicates that it has been dispatched. Convulsions may occur after a lapse of one minute. Once you have confirmed death, unload the airgun and put the safety on. Check your local ordinances and trapping regulations to find out how to dispose of the carcass.

SUMMARY: Use an airgun rather than a firearm. Restrain the mink. Aim the gun. Shoot the mink. Confirm death. Unload the airgun and check the safety. Dispose of the mink.


INPUT ARTICLE: Article: A carpeted floor works great. Imagine that you're being pulled from your feet and the top of your head.  This lengthens the spine. Tuck your head slightly toward your knees.  Try to make your lower back curve out as you do this. Move softly, avoiding hard and jerky movements.  Don't rock up onto your neck.

SUMMARY: Find a flat surface, preferably with light padding. Lie on your back and stretch. Tuck your knees into your chest and wrap your arms around your legs. Rock gently up and down on your spine, slowly increasing your motion until every part of your back (except your neck) is rocking on the ground.


INPUT ARTICLE: Article: Herobrine is not real, has never been real, and will never be real. Herobrine is a myth or urban legend among Minecraft players, used to scare new or young players. If you believe that Herobrine is real, someone tricked you. If you think you've seen Herobrine, you were mistaken or an admin on your server was playing a trick on you. You cannot get Herobrine in your game without modding the game. This of course also means that all the urban legends about what Herobrine can do to you in real life aren't true either. He won't come out of the computer and haunt you if you leave it on at night, etc, etc. Many of the "signs" of Herobrine are easily faked. Don't take someone at their word that their game is unmodded. Don't get spooked if you see them in your own game either. Admins can change their skins, how their name displays, and do things like teleport to players and destroy vast areas in order to spook you. This is a sort of hazing or bullying and if someone tells you Herobrine is real, they aren't being very nice to you. The code of a game is like the game's DNA. Kind of like how you can't have wings because it's not in your DNA, a game can't have content that's not in the code. There's always a trail with code. Nothing can hide from people that know what they're doing. Do you think that if the character was really there, that someone wouldn't have proven it in the code by now? Herobrine can only appear through the use of mods, which introduce new code to the game. Notch, the creator of the game, has stated on multiple occasions that Herobrine is not real and will not be real. Since he makes a lot of his money from kids playing and loving the game, do you really think he'd add in something that would scare them away?

SUMMARY:
Rest easy. Stop listening to trolls. Look at the code. Listen to Notch.