Write an article based on this "Roll the dice and move your game piece. Look at the space you landed on. Auction any unsold property. Buy all the properties in a colored group to get a monopoly. Build houses on your monopoly. Build a hotel after you've built four houses."
Each player rolls the dice and moves their game piece the same number of spaces. If you roll doubles, you get to move again after resolving the space you have landed on. Monopoly has many different kinds of spaces. Most of them are properties that you can buy or pay rent on, but some of them require you to draw a card from one of two decks, collect money, or even go to jail. If you land on an unowned property but choose not to buy it, then the property is auctioned and awarded to the highest bidder. This rule is part of the official game but many people omit it at home. Whenever a player who lands on an unowned property opts not to buy it, the banker takes over and auctions it off immediately. The player who initially declined to buy the property at the printed price can still participate in the auction. Bids start at $1 and stop when no one wants to increase their bid. If absolutely no one wants the property, it returns to the bank and the game resumes. If you own all the properties in a colored group, you have a monopoly! This is one of the main goals of the game--you can bankrupt other players easily if you have a monopoly. Players with a monopoly get to charge double rent for their property on unimproved sites of that color set. The reason rent is so high when you have a monopoly is based on real life business as no competitors means no need to fight for the lower price. If you have a monopoly, you can start to build houses on any of those properties to charge more rent. You can find the building prices on your property deed. You can build up to four houses on each property of your monopoly.   Buildings raise the rent on your property significantly. For example, the first property on the board, Mediterranean Avenue, rents for $2 without any buildings. When you build four houses, you can charge $160 to each player who lands on it. You have to build evenly--you can't build two houses on one property in your monopoly and none on the others. If you buy one building for a property, you can't put a second one on that property until you have bought a house for every property in your monopoly. The most lucrative buildings you can add to your properties are hotels. After you've built four houses on each property, you can buy a hotel from the bank and replace the houses with them. A hotel is roughly equivalent to having five houses yet the maximum number of houses on a site is four. However, it is sometimes better to leave the four houses on each property instead of building the hotel if you wish to create a house shortage for other players.