In one sentence, describe what the following article is about: One of the best parts of traveling is being in places where there are lots of people to look at. Whenever you're bored in a busy place )train station, airport, bus depot, cafe, and so on) look around you at the people you're sharing the space with. Make up stories about the people you see. That woman wearing the zebra print leggings? She's an international spy on her way to a meeting with her superior. She's wearing the garish clothes to draw attention away from her face. . Listen to the conversations going on around you. Try to find the strangest conversations to listen in on and make sure that the people don't notice you spying on them. Act like you're reading a book or magazine, instead.  Write down what you hear and turn it into a short story or a poem. If you're traveling with another person, turn it into a game. See who can overhear the weirdest conversation or sentence. When you're traveling you can be anyone you want to be. Come up with a mildly plausible persona and stick to it while you're on the airplane, at the bus depot, waiting for the train, etc. See if you can get people to believe your persona. Sometimes this is the only way to keep yourself amused, whether you're a child or an adult. You can do the usual "I Spy" games, which are especially good for kids in the car. You can also make up your own games, depending on where you are. Make up a points system for annoying people. This can help if you're stranded somewhere during the holiday rush season. There are always intensely irritating people and turning their annoying habits into a game can make them more bearable. For example, you get +10 points when that guy cuts you off in line or +5 for the child who screams through the entire plane ride. See what everyone else is up to and relay your odd traveling experiences to them. You can brainstorm ideas for ways of filling your time. You'll have someone to talk to and you'll get to pass the time.
Summary: People-watch. Eavesdrop Make up a new persona. Make up games. Call or text a friend.

In one sentence, describe what the following article is about: If your curse is successful, it could significantly affect your target's life — possibly even leading to death. Note, however, that many people do not believe in magic or the efficacy of curses, and there is little scientific evidence to suggest they work. Studies have shown that people who believe they're cursed and feel helpless against it may suffer from diastolic flaccidity, which causes a rapid drop in blood pressure and can lead to death. It is a popular belief amongst witches that curses are unethical and, as a result, will return to the curser in the same form they have been given. If you curse someone, be prepared for bad luck to visit you as well.  A common Wiccan concept also abides by this reap-what-you-sow mentality: it says that whatever you do, whether it be positive or negative, will come back to you threefold. There is little known about the psychological impact the person placing the curse may suffer when they are successful in hurting their target. If you place a curse on someone, you might suffer psychological stresses that you can't even imagine at this point. Think about why you want to take revenge, and if it's really worth your time and energy to do so. Chances are, your time and energy are better spent moving your life forward instead of dwelling on negative emotions that will only make you feel worse.  When you take time out of your life to seek vengeance instead of moving on, you're wasting valuable moments in which you could be bettering your life. The person who hurt you might very well deserve to have something bad happen to them, but they certainly don't deserve to take up any more of your time. Studies have shown that getting revenge can actually make us feel worse. Experts believe this might be because taking vengeance can make the event seem bigger than it actually was, whereas the failure to take vengeance can make the event seem more trivial in the long run. If you decide that you want to move forward with the curse, sit down and carefully think about what you want to happen. Having a clear sense of what you want to happen as you work through every stage of your curse will make it more effective. Before putting a curse on anyone, make sure that you've protected yourself with a protection spell and/or amulet. If the person you're cursing also practises magic, it's possible that your curse will bounce back to you.
Summary: Be aware of the possible outcomes. Know that it could come back to you. Consider  forgiving and moving on. Set your intention. Protect yourself.

In one sentence, describe what the following article is about: You're using the same amount of cards in the same format. That's piles of 5 on the right and piles of 6 on the left (turned-up card included). The stock is the same, too. If you're unsure as to what that fashion is, read up on the one-suit version. It's much easier and every new player should start with it. Instead of completely ignoring the suits, this time you're just going to lump them by color. That is, hearts and diamonds are "one suit" and clubs and spades are another. For the one suit version, you just needed to make numerical sequences (7-8-9, for example). Now you can still make those sequences, but you can only move them in chunks if they're the same color. That is, you can put a 7 of hearts on an 8 of spades, but you can't move them together. You could, however, move a 7 of hearts and an 8 of hearts (or diamonds). This adds a considerable level of difficulty to the game. The rest of the game is the same, regardless of whether you're playing one suit, two suit, or the four suit version. You still use the stock when you have no moves to make, you still have to turn over face down cards when they're open, and you still have to have cards in every pile before you can use the stock.  And the format is the same, too. Same amount of cards, same amount of piles. If you skipped method one, you may wish to refer to it. What's more, if you're new to Spider Solitaire, definitely start with one suit -- it's much, much easier! Again, the only difference is how you move the clusters, not how you make them. So be very careful when you move that red card onto that black card -- you may not be able to get to that black card for a while!
Summary:
Deal out your cards in the same fashion as you would with the one-suit version. Think in reds and blacks. Move clusters of the same color. Know that the rest of the rules apply.