Problem: Write an article based on this summary: Open the refill valve. Purge remaining air in the lighter. Create a seal on your butane applicator with rubber grommets. Fill the lighter with butane. Seal the refill valve. Remove the end of the push pin when necessary.

Answer: Turn your lighter upside down. There will be a small hole in the bottom with a slit leading to a small hole. Insert a push pin into the hole, flip the lighter so the pin is resting against your work surface, and press down on the lighter firmly.  You should feel and hear a small "pop" as the pin pushes a metal beebee out of place. This beebee seals the release valve and must be pushed out of the way. To verify the beebee seal has been removed, with the push pin still inserted, shake the lighter. You should be able to hear the beebee rattle around. This should only be done with empty lighters. Point the lighter away from your face and remove the push pin. You should hear a puff of air when the pin pulls free.  Attempting to purge a lighter that has fuel remaining inside will cause fuel to be sprayed out of the refill valve. To prevent fuel from getting on your work surface, lay down a cover, like newspaper or a drop cloth. Wipe down any areas exposed to fuel with a water dampened rag. Also, your hands may have gotten fuel on them. Wash them with soapy water. It isn't likely that your butane applicator will fit perfectly into the lighters refill valve. This can cause gas to leak. Slip three rubber grommets that fit snugly onto the applicator.  The rubber of the final grommet should extend just slightly beyond the tip of the butane spray applicator. Circular rubber grommets can be purchased at your local hardware store in variety packs in the hardware section. Turn the lighter upside down so its bottom faces upwards and its top rests on your work surface. Insert the grommet covered tip of the applicator into the refill valve. Press down on the bottle to disengage the refill bottle's release valve.  Because of the seal formed by the rubber grommets, you shouldn't hear any noise as the lighter refills. The lighter should refill completely in about five seconds. When finished, release pressure on the refill bottle but keep the applicator inserted in the refill valve. Remove the applicator from the refill valve and quickly seal the valve with your thumb. Hold the valve tightly with your thumb and pick up the push pin with your free hand. Quick as you can, remove your thumb and plug the hole with the push pin.  You may hear some hissing when your thumb is plugging the refill valve. Hold your thumb firmly to reduce the escape of fuel. This part of refilling a disposable lighter can be difficult at first. Move quickly to prevent freshly replenished fuel from escaping. If you've used a push pin with a contoured plastic end, this may get caught on something and pull the pin out. Cut the contoured plastic at its base with clippers and file down any jagged edges with a metal file.


Problem: Write an article based on this summary: Find the bat if it's hiding. Keep pets and other people away. Put on heavy, protective clothing. Wear thick work gloves to protect your hands.

Answer: If you don't know where the bat is, start your search during the daytime, when the bat is asleep and easier to find and catch. Start looking in areas that don't see a lot of light, such as an attic or a secluded room. Look in places that the bat could hang from or crawl into, such as:  On curtains On the back of furniture In a houseplant On hanging clothes Between seat cushions Under or behind cabinets or entertainment centers The more people around the bat, the more stressed out and harder to catch it will be. Take any pets and children out of the room, and ask anyone else to leave as well. Before you start trying to catch the bat, put on a thick, long-sleeved shirt or sweatshirt, long pants, and sturdy shoes or boots. Bats can bite and carry diseases like rabies, so it's important to protect your skin when you're nearby, especially if you don't know where the bat is. Avoid thin materials like cotton, which a bat can bite through. Your hands will be the most exposed to the bat, so put on thick leather gloves, or work gloves of a similarly strong material.


Problem: Write an article based on this summary: Navigate to http://www.hoodamath.com/games/growisland.html in a web browser. Allow Adobe Flash Player to access your web browser. Click English. Click Play. Click on the “Aeronautics” icon. Click on the “Civil Engineering” icon. Click on the “Architecture” icon. Click on the “Computer Science” icon. Click on the “Electrical Engineering” icon. Click on the “Mechanical Engineering” icon. Click on the “Applied Chemistry” icon. Click on the “Environmental Engineering” icon. Wait for the UFO Ending to appear.

Answer:
This is the website where you can play Grow Island.  You need to Install the Adobe Flash Player in order to play Grow Island. If you see a grey screen that says "Select for Adobe Flash" or "Run Adobe Flash", click the center of the screen.  A pop-up window will appear.  Click the tab that says "Allow" or "Allow Once". If you are using Google Chrome, you will need to Enable Flash in the Settings menu. If you can't read the text on the screen, click English or the language of your choice. It's in the center of the screen.  The game will begin. It's the icon that resembles a steering wheel. A steering-wheel landing pad will appear on the left side of the island. It's the icon that resembles a pickaxe. A little man will use the pickaxe to create a dirt road. It's the icon that resembles a pile of logs. A small pile of logs will appear on the right side of the island. It's the icon that resembles a microchip. A computer will appear near the top of the island.  A woman and her home will replace the pile of logs. It's the icon that resembles a red and white battery. A battery will appear near the dirt road. The man will build a river behind the house. It's the icon that resembles a bolt. The home will grow larger.  The man will cut away a series of trees located to the left of the home. It's the icon that resembles a Bunsen burner. A Bunsen burner will appear on the island.  An alien ship will turn the man into a green alien. The house will also be converted into an alien-like space home. It's the icon that resembles a smokestack. A group of aliens will teleport onto the dirt road, and start dancing. You have now achieved maximum points for the UFO ending, and have beat Grow Island. A congratu-alien-s message will appear on screen.