Problem: Article: Use your free right hand to gather a section of loose hair near your right ear. You are going to be incorporating new strands into your braid. This section should be the same size as the sections you're holding in your left hand. Use your right hand to pass the strand you just made into the current right strand. Push the sections together to make a bigger, thicker right strand. Use your right hand. Take the new right strand and pass it over the middle strand. Pull the braid slightly to tighten it up. Take all your hair and transfer it to your right hand. Use your fingers to keep the sections separated into three distinct strands. On the left side, you will repeat this same process again. Make a new strand on the left side of your head. Incorporate it into your existing left strand. Pass this new left strand over the middle strand. Then, transfer your hair to your right hand. This is the start of a French braid. Continue this pattern until you reach the end of your hair.
Summary: Gather a section from the right side of your head. Add the new right strand to the current right strand. Cross the right strand over the middle strand. Transfer your hair to your right hand. Repeat the process on the left.

Problem: Article: Many video games can take upwards of 100 hours to complete. However, most publications expect a review within 1 week of the game being released. Try to play the video game that you are reviewing for at least 7 hours to get a feel for it. Explore as much of the game as you can in this timeframe. If the game has different levels, try to level up as many times as possible. If the game is an open world, explore as much of it as you can. Your notes will translate directly into what you put in your review. Use a computer or a notebook to write down what you like about the game. Pay attention to playability, sound, graphics, and in-game purchases. Jot down anything that sticks out to you, even if it is small. Details as small as the trees waving in the wind or a character’s headband can help a reader envision the in-game world when they read your review. Not every game is perfect, and your review should focus on the improvements that you think could be made as well as the positives. Take note of what you didn’t love about the game. Maybe the graphics are clunky, or the load times are too long. If anything annoys you even slightly, be sure to write it down. You’ve probably played a lot of video games that could be comparable to the one you are reviewing. Think about games that are in the same genre as the one you are playing. Is it an action-based game? A horror game? A racing one? Then, think about which ones you liked better or worse. Would you play this one more or less than other games? For example, you could say, “This racing game has more car model options, but less customizable pieces than their last release.”
Summary: Play the game for 7 to 10 hours. Take notes on what you appreciate about the game. Write down what could be improved about the game. Note how the game compares to other games like it.

Problem: Article: . Gain more practice with joking around and laughing by forcing yourself to tell jokes to others. This can help you to take yourself less seriously and show you are willing to be funny.  You may want to look up some good jokes online and perform them in a mirror before you try them on others. You may also try out jokes on sympathetic friends before you tell them to a larger audience. It may also be fun to try an amateur comedy night at a local bar or pub and showcase your sense of humor to a room of sympathetic strangers. A good joke consists of a setup and punchline. The setup is the first half of the joke and usually contains the location and the key individuals. The punchline is usually one line and produces the laugh. For example, you may have the following set up: “A priest, a minister, and a rabbi walk into a bar.” You may then have this punchline: “The bartender says: ‘What is this, some kind of joke?’” . A funny story or anecdote can also help to lighten the mood and show you are willing to laugh with others. Telling a funny story is similar to telling a joke. You should combine timing and physical gestures and create a setup and a punchline for the story. You should also maintain eye contact with your audience as you tell the story and try to end the story on the line that will get the biggest laugh. When you are telling a joke or a story, you should try to be brief and to the point. Your audience has a limited attention span and you do not want them to lose interest in the story before you get to the punchline. Get a better sense of what is considered funny by watching television shows and films that are considered comedic. Professional comedy actors are often very good at using timing and physical gestures, as well as well placed jokes, to get the viewer to laugh. Note if you prefer certain styles of comedy over others, such as dark humor, dry humor, or slapstick humor. You may then be able to determine which jokes you may find funny in real life around your coworkers, friends, or family. If you respond to slapstick humor in film or television, you may respond well to it in your own life.
Summary:
Tell your own jokes Practice telling funny stories to others Watch funny shows and films.