While you may be unable to catch Monday Night Football by paying for an ESPN subscription or buying a year of Game Pass, using a free steaming service to watch Monday Night Football is illegal and thus not recommended. If your service provider includes an ESPN subscription, you can use the WatchESPN app to view Monday Night Football live:  Open the WatchESPN app when MNF is set to air. Select your cable provider. Enter your login information when prompted. Select the currently live game. if necessary. If you're planning on streaming from a third-party site for free, you'll probably want an ad-blocker installed in your browser. The ad-blocker won't block all ads, but it will prevent the most aggressive ones from appearing. If you want to use Game Pass but you don't yet have an account, you can go to the Game Pass website at https://gamepass.nfl.com/, click START YOUR FREE TRIAL, click CREATE NEW ACCOUNT, and fill out the account creation section.  Keep in mind that Game Pass won't let you watch MNF live; however, you'll be able to watch all of the MNF games from the season in full, and current MNF games will be available within hours of completing. Game Pass is free for 7 days; after the trial period, you'll be charged $99.99 annually. You can cancel the subscription before the 7-day period ends to avoid being charged.
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One-sentence summary -- Understand that streaming without a paid membership is illegal. Consider using WatchESPN if possible. Install an ad-blocker in your browser Sign up for an NFL Game Pass free trial if you don't want to stream.

Q: To get an accurate estimate for your tattoo, the best thing you can do is schedule a consultation to talk specifically about what you want. Generally, artists will require you to make an appointment in advance for a consultation, so call your intended shop or artist so that you can talk about the tattoo you plan to get. When you go to your consultation, you should have a rough idea of not only the design but also about how big you want your tattoo to be and where you want it placed on your body. Be prepared to talk about things like color palette and shading, too. It can help to bring along pictures or drawings that you are using for inspiration so that your artist can get a better idea of exactly what you want. Many shops' websites have forms you can use to make initial inquiries. Include as complete a description of your tattoo as you can when you fill out the form. If they allow image uploads, include any drawings or photos that you have been using for inspiration. Email estimates will typically not be as accurate as those from consultations, but they can give you a general range of potential prices. Larger pieces are often priced by the hour instead of by the piece. If you plan on getting a larger tattoo, such as a sleeve or full back piece, ask your artist about their hourly rate. Give them an idea of the piece you want so they can give you an estimate of how long it will take.
A: Schedule a consultation with your intended artist. Have an idea for both your tattoo design and placement. Send an email inquiry. Ask your artist about their hourly rate if you are planning on a big piece.

Article: You can do this by spraying the inside with a non-stick cooking spray, or by greasing it with butter. If you grease it with butter, be sure to lightly dust the inside with flour as well. If you can't find any chocolate cake mix, then you can use a second box of brownie mix instead. This will make your cake more brownie-like however. Keep whisking until everything is evenly combined and there are no streaks or swirls. There should be hardly any lumps left. You can do this by hand, or you can use an electric mixer. Use a rubber spatula to help guide the mixture into the pan, and to scrape out any excess from the bowl. Gently jiggle the bundt pan from side to side to help settle the batter before putting it into the oven. The cake is done when a toothpick poked into it comes out clean. Allow it to cool for about 5 minutes in the pan first. Turn the cake out onto a serving plate, and let it finish cooling for another 30 minutes or so. You do not want it to come to a boil, but you want it to be very close. You should see lots of steam. Do not touch or stir the mixture during this time. It may puff up and begin to bubble or foam. This is fine. You want the mixture to be shiny, smooth, and well-combined. You can serve the cake immediately, or you can let the ganache cool and set up a little. This may take a few minutes. Note that the ganache will never fully harden like solid chocolate from the store.
Question: What is a summary of what this article is about?
Preheat your oven to 350°F (180°C) and prepare a bundt pan. Add both the cake mix and brownie mix into a large bowl. Whisk in the eggs, water, and vegetable oil. Pour the batter into the bundt pan, and bake it for 50 to 55 minutes. Let the cake cool. Heat the heavy whipping cream in a saucepan over medium heat until it is just short of boiling. Add the chocolate chips, and wait 5 minutes. Whisk the heavy cream and chocolate together for about 1 minute. Pour the ganache over the top of the cake.

Article: There are many different ways to do the tutorial and many different philosophies about the best way to go about it. You can hide the tutorial within a story about the player character getting training (aka Fable), or you can simply display instructions (aka Mass Effect). You can even try to hide the tutorial altogether blending it seamlessly into the game or display all of the tutorial all at once. No matter what you do, make sure that it feels natural within your game. The world is the environments in which your player will play the game. How expansive will your world be? How challenging? How will you indicate that an area should be explored? That it shouldn't? These are things you'll need to consider. These are the internal rules of the game. You'll want to decide on a rule system and make sure that it's balanced and consistent. The best way to do this is to look at what other games do right or wrong in this area. The levels are the individual chunks of the game, the "episodes" that the player has to get through to make it to the end of the game. The levels should be engaging and just the right amount of challenging. They should also be physically laid out in a way that makes sense. You'll need to design all the content, like the items that can be interacted with, the characters themselves, the environmental items, etc. This can be extremely time consuming so plan ahead! Try to find clever ways to recycle things without making them seem repetitive. The interface includes things like the menus and UI. You want these to be easy to navigate and natural to use. Take cues from your favorite games but remember that generally the simpler the better. If an 8-year-old can figure it out, you're set. Having controls which feel natural are key to players really enjoying and getting the most out of your game. Remember to keep things simple and streamlined. When in doubt, conform to standardized control systems.
Question: What is a summary of what this article is about?
Design the tutorial. Design the world. Design the mechanics. Design your levels. Design the content. Design the interface. Design the controls.