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This project requires brown, black, and white acrylic paint (and other colors, if you wish), an empty tuna can, an empty cylindrical oatmeal container, toothpicks, string, a transparency sheet, brown construction paper, a pencil, and some small rocks and pieces of grass (artificial grass, if you wish). Wash the can and dry it so it doesn’t drip on the paper.  Place the can on the paper and trace around its perimeter.  Set the can and paper aside. Paint the tuna can completely white. Paint the oatmeal container white, too, including its bottom.  The oatmeal container will represent the main body of the lighthouse, so use other colors to paint windows and a door on it.  You could also paint diagonal stripes around the oatmeal container if you wish.  Put down newspaper when painting. Paint in a well-ventilated area. After painting them, set the tuna can and oatmeal container aside to dry. Press the clay into the top edge of the oatmeal container, then stick the toothpicks in it.  Place the toothpicks at equal distances from one another.  The toothpicks should come straight up and out of the clay. You could roll the clay between your hands or against a flat surface to shape it into a string. Cut two pieces of string just slightly longer than the circumference of the oatmeal container.  At the top of each toothpick, apply a small dab of glue with your glue gun, then press one string into the glue. Apply glue to the mid-points of each toothpick and stretch the second string along this second set of points. Apply glue along the top edge of the tuna can, then turn it upside-down and press it gently onto the oatmeal container.  The tuna can will be inside the ring of toothpicks, so be careful not to bump them. The length of time required for the glue to dry depends on the type of glue you’re using.  Consult manufacturer directions for more information. Cut a piece from your transparency sheet that is 2 inches (5.1 cm) wide and just slightly shorter than the circumference of the tuna can.  Tape the two ends of the transparency piece together so that it forms a cylinder and apply a thin line of glue along one edge.  Center the glued edge over the tuna can and press it down gently.  A transparency cylinder is a rolled-up cylinder made of a transparency sheet. The purpose of the transparency cylinder is to lend the lighthouse model a realistic look and provide a base for the model’s roof. If you do not have a transparency sheet to make a transparency cylinder, get one from your local arts and crafts store. Cut out the circle you drew earlier.  Make a single cut in the circle from one edge directly toward its center.  Gently pull the two sides of the cut toward each other so that they overlap slightly, making a shallow cone.  Apply a piece of tape to the underside of the cone so that the paper retains this shape, then apply a few dabs of glue to the top edge of the transparency cylinder and set the brown paper cone on it. Place the oatmeal container on a piece of plywood and arrange a few small pebbles and some loose grass around its base.  If you have small animal figurines, you could incorporate them into the scene, too.  You could also paint the wooden base the lighthouse is standing on to give it the appearance of dirt or create a winding path.

summary: Collect your materials. Trace a circle on a piece of brown construction paper using an empty tuna can. Paint the tuna can and oatmeal container. Roll the clay into a long, thin string and place it on the oatmeal container. Glue the string into place around the toothpicks. Glue the tuna can upside-down onto the top of the oatmeal container. Place a transparency cylinder on top of the tuna can. Cut out the brown construction paper to make roof for the lighthouse. Add some embellishments like grass and rocks.


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and locate the battery. On most cars, it will be near the front of the car on the right or left side, but on some cars the battery is located near the firewall between the engine and passenger compartment. In some cars the battery is located in the trunk. If unsure, check your car manual for location of the battery. Identify the positive and negative terminals.  The positive terminal will be marked with a plus sign (+) and will usually have a red cable attached on it. The negative terminal will be marked with a minus sign (-) and will usually have a black cable attached to it. Park the car in such a way that the distance between both car batteries is as small as possible. Turn off the engine, radio, lights, A/C, fans and all other electrical components. Make sure that all of these things are off in the disabled car, too. Don't let the cars touch at all. If the cars are touching, jumping the battery can cause a dangerous electrical arc between the vehicles. Inspect batteries for cracks, leaks or other damage. If you find any of these things, do not jump start the car. Call a tow truck instead or replace the battery.  It may be necessary to remove the disabled automobile's battery cables from the battery terminals and clean both cables and terminals. Use a stiff wire brush to remove all corrosion. Reconnect the cables to the battery terminals and jump the car. Remove any positive (+) red post protective covers if applicable. Like your battery, your jumper cables will probably have red and black cables and will have heavy-duty clamps to connect to the battery terminals. You must make sure that the red and black ends of your jumper cables never touch each other once they are connected to the batteries; permitting them to do so can result in serious arcing and/or damage to one or both cars. Connect one red clamp to the positive (+) terminal of the dead battery. Connect the other red clamp to the positive (+) terminal of the good battery. Connect one black clamp to the negative (-) terminal of the good battery. Connect the other black clamp to a piece of grounded metal on the dead car, preferably the bolt where the thick negative cable from the battery connects to the chassis.  If this is not practical, look for shiny metal (not painted or oily) that is attached to the engine.  Usually a nut, bolt or other protruding shiny metal will work. You may see a small spark when you connect to a good ground. As a last resort, you may connect to the negative (-) post of the dead battery, but this risks igniting hydrogen gas coming off the battery. Make sure none of the cables are dangling into the engine compartment, where they could be exposed to moving parts. Let it idle for a few minutes. Do not race the engine, but do rev the engine a little above idle for 30 to 60 seconds.  You do this to charge the battery in the dead car, because the starter in the dead car will draw most of the required current (well in excess of 100 amps) from that battery, not through the cables.  Common retail jumper cables are not built to pass the current required.  Charging the dead battery is a must.  If 30 seconds doesn't do it, try charging for the full 60 seconds by keeping the engine at a high idle.  A good, clean connection between the battery cables and the battery terminals is essential. If it does not start, shut the engine off and disconnect the last connection temporarily while you slightly twist or wiggle each of the four clamps to help ensure a good electrical connection.  Restart the working car again.  Allow another five minutes for charging before attempting to start the disabled vehicle.  If this does not work after a few tries, you may need to have the car towed or the battery replaced. Do this in the reverse of the order in which they were attached, and don't let any of the cables or clamps touch each other (or dangle into the engine compartment).  Disconnect the black clamp from grounded metal on the dead car. Disconnect the black clamp from the negative (-) terminal of the good battery. Disconnect the red clamp from the positive (+) terminal of the good battery. Disconnect the red clamp from the positive (+) terminal of the dead battery. Replace any positive (+) red post protective covers if applicable. These covers help prevent accidental short circuiting the battery. Run the car above idle (slightly revved up with your foot on the gas) for five minutes and then on or above idle for 20 minutes before turning it off. This should give the battery enough charge to start the car again. If it does not, you probably have a dead battery or a dying alternator.
summary: Open each car's hood Park the working car near, but not touching, the disabled car. Put on safety gear (goggles and gloves) if you have it. Untangle and unwind your jumper cables. Connect the jumper cables in the order described below: Start the working car. Try to start the disabled vehicle. Remove the jumper cables once the car starts. Keep the recently-disabled car's engine running.