Problem: Write an article based on this summary: Prepare before class. Find a better environment. Participate in class. Take notes. Do extra research. Develop a routine.

Answer: Sometimes you just need to be in the right mindset before you can pay attention. Before class starts, try looking over your homework, reading from your textbook, or looking at the previous day's notes. This can get your brain into "class mode", so that you can have an easier time focusing.  Preparing yourself by getting everything that you'll need and arranging your desk can also help you focus. This will cut down on distractions, like needing to borrow a pencil because yours is out of lead. By changing your environment, or the things around you, you can actually really help yourself concentrate. This doesn't just mean getting rid of distractions, although that can certainly help too. Just sitting in a different spot may help you focus by changing what you can do from where you sit. Sitting in the front, for example, can help you focus because you'll know the teacher is watching you. Sitting away from your friends can also help, because you won't be physically able to talk with them as much. Participating in class can also help you focus. Participation keeps your mind engaged and focused on the lesson because you can't just drift off or think about something else. Anything you can do to participate, from asking questions to getting in to group projects or discussions, can really help you. Ask questions. A good way to participate in class is to ask questions. When you have a question about something you don't understand or the teacher said something and you want to know more about it, raise your hand and ask. Even just focusing enough to listen for things you might want to ask questions about can help you pay way more attention. Taking notes can help you focus on what your teacher is saying, even if you don't think you'll need the notes to study from later. If you can use the notes then even better! As your teacher talks, make an outline with a few side notes on the really complex topics. You'll find yourself focusing better before you know it. If you don't know how to take notes, we've got you covered! Sometimes you lose focus in class because you can't understand what your teacher is saying. This is normal and understandable. If you do extra research so that you can better understand your lessons, you might have an easier time paying attention. At the very least, learning outside of class can make up for the fact that you're having a hard time paying attention. You can find more information on just about any subject in various places online. You can even get some subject help from wikiHow.  For example, if you're struggling with math, try going to Math is Fun or Wolfram Alpha to get more math help. Not paying attention really is a bad habit. Just like any other habit, you can break it by replacing it with other habits. Try to create a system where you focus in class, making that time just for school and learning, but give yourself times of relief where you can have lots of fun. By teaching your brain what time of the day is for what by sticking to a routine, you can train your brain to pay attention.


Problem: Write an article based on this summary: Fill a bucket or your sink mostly full of cold water. Mix your powder detergent in cold water thoroughly. Soak your jacket in the soap concoction and scrub it with a brush. Rinse your fleece in cool water to remove dirt, debris, and soap. Empty your sink or bucket after you take out the jacket. Let your jacket air dry to avoid any fabric pilling.

Answer: Use cool water from your faucet, and fill your bucket about two thirds of the way full so your jacket can completely soak. You can also use a large plastic bin. When washing only 1 item of clothing, you only need a small amount of detergent. Be sure to read over the directions on your detergent packaging. Typically, you can use about 2 oz (56.7 g) of powdered detergent for your jacket. Pour this into the bucket or sink, and mix it around using a spoon. Mix up the detergent as best as you can to avoid any extra soap residue. Place your fleece jacket into the bucket or sink, and submerge it entirely in the water. Locate a soft scrub brush, and move it in small, circular movements on your jacket to lift up any dirt and debris. You can work in 2–4 in (5.1–10.2 cm) areas for best results. Scrub each side of your jacket for a thorough clean. Once you’re finished scrubbing your jacket, pull it out of the water and hold it underneath of cool running water. Rinse your jacket thoroughly to get rid of dirt and soap residue. Your jacket is rinsed completely when you no longer see soap bubbles dripping off. Pour the water mixture down your drain, and rinse out your bucket with clean cool water. Continue cleaning your bucket until all soap residue is gone. If you don’t clean your bucket or sink right away, the soap residue will stick on and be more difficult to remove down the line. Wring out any extra water, and place your jacket on a hanger. Then, hang it up in a dry place, like your bedroom or bathroom. Your jacket should dry in 1-2 hours.


Problem: Write an article based on this summary: Gather all of the hair, except the bottom section, into a loose bun at the top of the wig. Spray the bottom layer with water. Gather a 1 to 2 inch (2.54 to 5.08 centimeters) wide section of hair. Smooth the fibers down with a wide toothed comb or a wire wig brush. Set the hairdryer to a warm heat setting. Move the comb/brush and hairdryer downwards at the same time. Repeat, working upwards by section.

Answer: Secure the bun with a hair clip. The only hair that is hanging loose should be the hair that is sewn along the bottom edge/hem of the wig. If you look closely, you may notice that the hair is sewn to the wig cap in rows. These are known as wefts. Pay attention to these. You will be using them as your guide. This will keep the fibers from overheating. The best place to grab this section is from the front of the wig, at one of the temples. This way, you can work your way around the back of the wig and to the other side. Make sure that the section is completely tangle-free. Do not use a high heat setting; this will cause the fibers to melt. Once the section of hair is completely tangle-free, place the comb/brush at the roots of the wig. Make sure that the bristles are under the fibers. Hold the hairdryer a few inches away from the fibers with the nozzle pointing towards the fibers. Slowly move the comb/brush and hairdryer down towards the ends of the section at the same time. Keep the fibers between the comb/brush and the hairdryer nozzle at all times. Once you have finished a row, undo the bun and let the next layer fall loose. Gather the rest of the hair into a loose bun and secure it once again with a clip. Use the wefts/rows as your guide. You can work with one to two wefts/rows at a time.


Problem: Write an article based on this summary: Understand the basics of frame-by-frame animation. Install Flash Professional. Create your assets. Create your first frame. Turn your drawing into a symbol. Add some blank frames. Create your second keyframe. Repeat the process.

Answer:
This is considered the "traditional" method of animation, in that each frame has the same picture but slightly altered. When the frames are played together, the images appear to move. This is the same basic technique used by traditional hand-animators, and is more time-consuming than tweening (See the next section). By default, Flash will produce animations at 24 frames per second (FPS). That means one second of animation will have 24 frames, but not every frame has to be different. You can adjust this if you'd like, and many Flash animations use 12 FPS, but 24 will produce much "smoother"-looking animation. There are a variety of Flash animation programs available, but the most powerful is Adobe's Flash Professional CC. You can install the trial for free, or you can use another product if subscribing to Adobe's Creative Cloud doesn't appeal to you. The rest of this article will refer to Flash Professional or any other editing program as "Flash". Because frame-by-frame animation requires multiple images with slight differences, you will need to create all of these assets by hand. You can create them all before you begin, or make them as you go. You can use the Flash program to draw directly in your project, or you can draw your assets in your favorite image creation program. If you want your images to scale without sacrificing quality, you will want to create them as vectors instead of rasters. Vector images will redraw themselves whenever they are scaled, which means there won't be any pixelation or aliasing. Raster images are the traditional images you're probably used to (photos, Paint images, etc.). These do not scale well, and can look quite ugly if you want to make them larger. When you first start Flash, you will have a blank layer and an empty Timeline. As you add frames, your timeline will be populated automatically. You can interact with layers much in the same way that you would in Photoshop.  Before adding your image, create a basic background for your movie. Rename Layer 1 to "Background" and then lock the layer. Create a second layer and name it whatever you'd like. This will be the layer that you create your animation on. Add your drawing to the canvas in the first frame. You can either import your drawing from your computer, or you can use Flash's drawing tools to create a drawing directly in the program. Your first frame will be a keyframe. Keyframes are frames that have an image, and form the backbone of your animation. You will be creating a new keyframe each time the picture changes. Keyframes are denoted by a black dot in the timeline. You don't need a new image in each frame. In general having a keyframe every four-five frames will produce a good animation. By turning your drawing into a symbol, you can easily add it multiple times in a frame. This is especially useful if you need to quickly create multiple objects, such as a school of fish.  Select your entire drawing. Right-click on the selection and select "Convert to Symbol". This will add the image to your Library where you can quickly access it in the future. Delete the drawing. Don't worry! You will be adding it back to the scene by simply dragging the object from your Library. You can add multiple instances of the same drawing to your scene with ease! Once you have your first frame ready, you can add your blank frames that will exist between the first keyframe and the second keyframe. Press F5 four or five times to add blank frames after your first keyframe. Once you've added a few blank frames, you're ready to create your second keyframe. There are essentially two different ways you can do this: you can copy your existing keyframe and make small adjustments, or you can create a blank keyframe and insert a new image. If you are using art created in another program, you'll want the second method. If you created your art using Flash's design tools, use the first method.  To create a keyframe using the contents of the previous keyframe, press F6. To create a blank keyframe, right-click on the last frame in your timeline and select "Insert Blank Keyframe". Anything in your scene will be removed. Once you've created your second keyframe, you will need to make adjustments to the image to give the effect of motion. If you're using Flash's design tools, you can use the Transform tool to select aspects of your drawing and move them slightly, such as the arm of a stick-person. If you're inserting new art for each keyframe, you will want to ensure that it is placed in the same location or in the next logical location on the screen. This will ensure that the art doesn't jump around between frames. Now that you've created two keyframes, it's time to iterate. You will be repeating essentially the same process until you are finished with your animation. Add a few blank frames between each keyframe, and ensure that your movements look fluid. Make small, incremental changes. Your animation will look much smoother if you make very small changes to the keyframe. For example, if you want a stick person waving an arm, your second keyframe should not be the other end of the wave. Instead, use a few keyframes to transition from the beginning of the wave to the end. This will produce a much smoother animation.