Q: Rather than try to simply include the emotion in your poem, challenge yourself to avoid naming the emotion in your writing. Instead, try to describe the emotion using sensory detail, such as how the emotion might smell, taste, sound, feel, or look like. You can also use concrete images to describe the emotion so you can communicate your feelings about the emotion to your reader.  Ask yourself, “If the emotion were a color, what color would it be?” and “What does the color smell like? Taste like? Sound like? Feel like? Look like?” For example, if you were writing about anger, you may write: “Anger is red. It smells like burnt toast. It tastes like dry mouth. It sounds like a siren. It feels like a slap in the face. It looks like a cluster of red ants.” Focus on a specific experience or moment where you felt the emotion and write about it in your poem. Think about an experience where you were overcome by this particular moment or an event that caused you to feel the emotion. For example, if you are writing about grief, you may focus on the experience of sitting at the deathbed of a loved one. You may describe the experience with sensory detail and concrete images to communicate the emotion you felt during the experience. To make your poem stronger, you should use literary devices throughout. Literary devices like metaphor and simile will make your writing more succinct and unique. They also allow you to create images that linger in the reader’s mind and help to get the experience of the emotion across to your reader.  A simile uses “like” or “as” to compare one thing to another. For example, “My anger is like a pot bubbling over on the stove.” A metaphor compares one thing to another without using “like” or “as.” For example, “My anger is a hive of bees in the backyard.” You can also write an emotional poem by personifying the emotion on the page. To personify an emotion, ask yourself, “If this emotion were a person, what would it do?” This way, you can use strong active verbs to describe the emotion and give it life on the page.  You may try making a list of verbs that you think relate to the emotion or speak to how the emotion might express itself. For example, if you were writing about anger, you may write down verbs like “screams, flumes, explodes, yells, shouts.” You may personify anger by writing: “Anger flumes at other. Anger screams when it doesn’t get its way. Anger explodes at the first sign of weakness.”
A: Use sensory detail and concrete images to describe the emotion. Write about the emotion using a particular experience. Use literary devices. Personify the emotion.

Q: Although this may not always be an option, starting the dog training process when your dog is less than 1 year old is ideal, especially when it comes to large dogs. Plan to begin training your dog as soon as you bring it home, which may be as early as 8 weeks.  If you’re training a puppy, keep the sessions short and integrate play into them to keep your puppy engaged. When training an older dog, expect the process to take a bit longer, and require a little more patience. It is not true that you "can't teach an old dog new tricks." It just requires a bit more effort! Dogs tend to respond better to reward-based training than they do to punishment. You may want to use edible treats to reward your dog when they perform the way you want them to. You can also use a favorite toy, verbal praise, and loving touch.  Select an edible treat that your dog likes to eat. High-value treats like small pieces of hot dogs or chicken breasts work well. Say, "good dog!" or "good job!" Engage your dog in a short game of tug-of-war or fetch. Pet your dog on the head or scratch its ears. The principle of clicker training is to teach the dog to associate the sound of the clicker with a reward or treat. Click the clicker anytime you reward the dog. The click becomes a way to immediately reward your dog for good behavior.  A clicker can be purchased at your local pet store. Introduce the clicker to your dog, providing a treat each time you click. This is known as “charging the clicker.” Keep the clicker with you all the time, and click it anytime your dog exhibits good behavior then give the dog a reward or treat. When you begin training your dog, plan to do 2 sessions per day, for around 15-20 minutes each. Many people have success doing 1 session in the morning, and 1 in the afternoon. Training sessions are a time for learning. You still need to reinforce the training throughout the day by rewarding good behavior with praise or treats.
A: Start early. Use reward-based training methods. Consider using clicker training. Set aside time for dog training.

Q: Many designers look for entry level positions at established corporations like General Motors, Ford, Chrysler, or Honda. The benefit of working for larger corporations is you are able to learn from a team of experienced designers, you can become familiar with a particular brand and theme, and you will likely earn a stable income. In the U.S., salaries can range from $43,000-$57,000. As a designer, you may be a good fit at a smaller, start-up alternate fuel company. Though you may receive a lower salary than a position at a large corporation, you will get to work on alternative designs and innovative approaches to alternate fuel cars. Often, upon graduation, you will need to be willing to go where you can find work. You may need to move overseas or across the country if a position comes up that would be a good fit. The average salary in the UK for car designers is around £50,000. UK manufacturers tend to develop niche sports or prestige car markets, instead of the more U.S. based “consumer” vehicles. So this means you may be eligible for a higher salary overseas.
A: Look for positions at large multinational corporations. Consider applying for a position at a start-up company. Be prepared to move for work.

Q: Film the star of your show in their natural environment. Try to capture what makes them special or unique. If you’re making a show about a group of people, film them all interacting. Make sure you include the main characters or locations of the show.  For example, if your show is going to be about a group of employees at a barber shop, go to the barber shop and film them as they work and joke around with each other. Don’t worry about using special camera equipment at this stage. You can film with a regular digital video camera, your phone, or a computer. Make the write up short and simple. Tell production companies what format and style your show is and briefly mention the characters and what the storyline will be like. Give them a sense of what a typical episode will be like. For example, you could introduce your write up with something like “I’m envisioning a self-contained format series featuring a psychic couple that travels the country, helping people redecorate their homes along the way. Not only will the couple give their own interior decorating opinions, but also those of the deceased former inhabitants of the home. Each episode will feature a different family and their home.” They don’t need to be fancy; just clear, straight-on photos that you can attach to your pitch. Production companies will want to know what the characters in your show look like. Write the name of each character on their headshot. You want executives looking at the pitch package to be able to match up their faces with the character descriptions you provide in the write up.
A:
Make a 2-5 minute tape featuring the main elements of your show. Craft a 1-2 page write up about your show. Take headshots of the main characters.