Summarize the following:
Remember, this is a big instrument, so your air needs to be big and fast to get the sound out out of the horn. Breath deep down into your diaphragm, not up high in your throat. That air has a long way to go, so start it out from a place of power. Unless you're playing a Sousaphone in a marching band, the goal is not to blow all of your air reserves through the horn at once, but to keep your diaphragm taunt. If someone were to punch you in the stomach, you should stay tight and not collapse. Tense your abdominal muscles while you play and while you blow. While blowing, close your lips to the point that it vibrates in the mouthpiece. Keep blowing and vibrating your lips so that sound gets out of the tuba. As tuba is a large brass, try blowing a raspberry into the mouthpiece. That's the kind of vibration you are looking at. Once you've got your buzz figured out, start your note by saying either "ta" or "da" into the mouthpiece, depending on how you want to articulate the note.  A properly maintained "embouchure" is critical to playing brass instruments. It's difficult to buzz your lips properly when you're first learning how to play. Don't puff out your cheeks. It's a waste of air that should be going into your horn, it looks silly, and you'll end up with very sore cheeks after only a brief period of playing. At any given position or configuration of keys pressed and open, you can play a number of notes, usually three. Some beginners have difficulty hitting a note right the first time, but don't worry too much while you're just getting started. Practice feeling where the different registers are.  Pinch your cheeks and your lips as you blow to control the amount of air that comes through your "buzz." You can raise or lower the pitch of the note in the same position, accordingly. Try associating how the note will sound, where the note is on the staff, what it feels like to play the note, and the fingering for it.  Many beginners only associate the note on the staff and the fingering for it, so they become confused when playing notes with the same fingering but different mouth positions. Once you've started to get a feel for the register of the tuba, start experimenting with fingerings. Press the keys and practice doing so in time with the notes that you play. Whether you're studying along with a book or receiving lessons, start practicing fingering the keys fully and playing clear notes with the valves pressed.  Most guide books should come with finger charts, which correspond the fingerings to the specific notes on the scale that you want to play. This is an excellent way to learn to play. Push the valve in the center, not on the rim. Pushing it on the rim can make the valve stuck.

summary: Breathe from your diaphragm. Buzz your lips. Practice changing notes without pressing the valves. Press the valves properly.


Summarize the following:
Have you met his family yet?  Especially his mother?  This is a sign that he is serious about you. If he regularly takes you to family events and speaks about you to his family, this is another sign of commitment. If you have met his close friends, then he probably is very invested in the relationship. You might hear him speaking about you to his friends on the phone as well, which is another good sign. Don't sweat it if he doesn't invite you out when it's boys’ night.  This is a time for him and his guys. A man who is serious about his partner will often go above and beyond for them.  Does he sit through your favorite shows with you even though he hates them?  Or maybe he takes you out for sushi even though he doesn’t eat it. These are signs of a man who cares for you. Are you often your guy’s plus one to events?  You might find you two are so serious that he no longer even asks you to be his date for major events.  Instead, it might be an expectation or assumption at this point. If you two spend more time together than apart, you’re probably serious. If you have a drawer, toothbrush, or section of a closet at his home, then he is probably invested in the relationship.  Not only are you a regular fixture at his place, but so are your things. If he keeps things at your place, this is a sign of seriousness, as well, but it is not necessarily a sign of commitment. When your car breaks down, is he the first person you call?  Or when your pet died, did he come over to comfort you?  When a man is serious in a relationship, he often makes himself available and useful.  Notice the things he’s done for you over the course of your relationship.

summary: Assess how often you are around his family. Determine your involvement with his friends. See if he does things for you that he doesn’t enjoy. Assess how often he includes you in his plans. Notice what items you keep at each others’ homes. Consider how often he is there for you when you need him.


Summarize the following:
The day phase begins by having each player take a turn talking about themselves in the character of a villager. The werewolf, Doctor, and Seer players are trying to deceive the others into believing that they are normal villagers.  Role playing is a big part of the game, so have fun with it! For example, when it’s your turn, you could say something like, “Hi, I’m Chris, the local blacksmith. I’ve got a bunch of pitchforks sharpened and ready to hunt werewolves!” After each of the players has introduced themselves, they need to discuss who they believe is a werewolf. The players can say whatever they want. They can promise, swear, lie, try to conceal something, or tell wild stories about who they are. The moderator then takes a vote, and the player that the majority of players believe is a werewolf is killed. That player is now out of the game.  Though there does not have to be a limit, to keep the game moving, set a 5-minute time limit for the day phase to force the other players to make a decision as to who they want to kill off. If the village runs out of time or they can’t reach a majority vote, then the round ends, nobody is killed, and the opportunity to potentially kill a werewolf is missed. After the players vote on who they want to kill, that person is out of the game and the next cycle begins. The players close their eyes and drum on their knees or table. The werewolves choose who they want to kill, the Doctor picks 1 person to save, and the Seer tries to find out if 1 person is a werewolf. The game continues until there is a clear winner.  If both werewolves are killed, then the villagers win the game. The werewolves win the game if they kill enough villagers to make the numbers even. So if there are 2 werewolves, then they win if there are 2 villagers remaining.
summary: Have each of the players introduce themselves. Take a vote on which player to kill. Begin the night round again and play until there is a winner.